How to Design Programs: An Introduction to Programming and Computing by Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi

How to Design Programs: An Introduction to Programming and Computing



Download How to Design Programs: An Introduction to Programming and Computing




How to Design Programs: An Introduction to Programming and Computing Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi ebook
ISBN: 0262062186, 9780262062183
Page: 565
Publisher: The MIT Press
Format: djvu


Overview of the program: This program provides students with a strong theoretical foundation and practical skills to plan, analyze, design, and implement computer software systems for commercial and government uses. Ready to create rich interactive experiences with your artwork, designs, or prototypes? It introduces several programming languages but has a strong emphasis on Python. Courses that satisfy this requirement are: CS 1331 Intro Object-Oriented Prog (Java); CS 1372 Program Design for Engineers (C); ECE 2036 Engineering Software Design. Students will be equipped with knowledge of Introduction of Computing; Programming Fundamentals; Discrete Mathematics; Computer Architecture; Data Structures and Algorithms; Operating Systems; Graph Theory. How to Design Programs (in Scheme): http://www.htdp.org/2003-09-26/. This introduction to programming places computer science in the core of a liberal arts education. Learning to Program An introduction to programming for those who have never programmed before, by Alan Gauld. Courses that satisfy this requirement are: . If the student's major requires one of these courses, the student should substitute an additional elective. Unlike other introductory books, it focuses on the program design process. From this list, experienced programmers will recognize that the Phi coprocessors support the full gamut of modern and legacy programming models. This course may be taken before the prerequisites have been satisfied. GPU Gems NVidia's book on GPU graphics programming covers topics such as lighting, shadows, modelling materials, and performance issues. Fundamentals of Computer Science I (Grinnell College) – Introduction to computer programming using Scheme (includes algorithm design, coding, testing, debugging, etc.). If the student's Introduction to Parallel Computing. Concrete Abstractions, An Introduction to Computer Science Using Scheme: http://www.gustavus.edu/+max/concrete-abstractions.html. This is the ideal place to start.